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Why I love Resident Evil Requiem and Leon S. Kennedy – Reader’s Feature

· 5 min read
Resident Evil Requiem key art of Leon and Grace
Resident Evil Requiem – the perfect anniversary gift (Capcom)

With the latest Resident Evil game proving to be a major hit once again, a reader explains why they’ve been a fan of the series for three decades now.

Resident Evil is going to turn 30 this month and that worries me because I remember playing the original as a kid (my parents were very lenient) and, well… time certainly does fly. I’ve played almost every Resident Evil game over the last three decades and I love the series more than any other.

Despite all the brain-eating zombies and disgusting mutations, playing Resident Evil is my comfort food. I’m never happier, when playing a video game, than when I’m being scared and thrilled and grossed out by a new Resi.

As I sit down to write this it’s actually kind of hard to explain the appeal of the games, even to another fan. Since Resident Evil 4 they’ve been great action games, but they didn’t start that way. And while some can be very scary at times, especially Requiem, they’re generally more tense than frightening.

They also have an ongoing story that spans that whole 30 years, but it’s complete nonsense and the scripts are always terrible – which is one of the things I love about it the most.

Resi games can be funny, but not always intentionally and they’re not straight up comedies, like something like Army Of Darkness or Shaun Of The Dead. They’re great third person combat games a lot of the time but that never dominates the games and, strangely for a Japanese franchise, the boss battles are often not that memorable.

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Despite how often they’re copied, they’re strangely unique games where even today you don’t know how much of what you enjoy of them is intended, when it comes to the camp and corny dialogue. It has been hit and miss in the more modern games, because it’s hard to be bad on purpose and still be entertaining.

Thanks to Resident Evil 4, Leon S. Kennedy has always been the funniest of the main characters, with his bad jokes and one-liners. He’s also the best looking of the men, with his famous hair and manly stubble. He’s meant to be 50 in Requiem, but he barely looks it and certainly doesn’t move like he’s that old. But I guess the idea is that he’s not just aging with the games, he’s aging with his audience too.

Almost everything that comes out of his mouth in Requiem is hilarious, with dad joke after dad joke, and all delivered with the ultra-confidence that comes from being an invincible video game character.

To my great pleasure, Requiem has been a big hit – the fastest-selling entry for the series – and we’ve still got whatever Capcom might announce for the 30th anniversary itself (on March 22) to look forward to. I’ve seen people saying that it’s proof that big budget single-player games can still be successful and I’m glad of that too. It’s good to see Resi still leading the way after all these years.

For me Resident Evil will always be the perfect video game, in that the gameplay is great, the storytelling is entertaining (bad but in a good way), the graphics are top notch, and the whole thing is weird and fantastical in a way only a video game can be.

The Resident Evil movies are shlock, just like the games, and they do have some of the same DNA in the so good it’s bad sense, but it’s only the dialogue that’s like that in the games. Everything else is the best it can be and that’s certainly not true of the films.

The mix of elements that is Resi only works because it’s a video game, where you’re able to put your own spin on things, and read between the lines, while you’re playing. I love it and with Requiem it feels like the future is looking very bright for my favourite video game series.

By reader Cher

Leon Kennedy in Resident Evil Requiem
Everyone loves Leon (Capcom)

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